Engine Update – Dev’s working on the vegetation Eco system

Great news for us here is that the developers of the engine that we are using are recreating the vegetation eco system, this means that we will soon be able to start designing our levels and scenes.

With this news we are gearing up our modelling pipeline and getting some placeholder assets made that will be updated to a cleaner, more aesthetically pleasing asset(s) in the future, we are doing this so that we can start working on our projects and get the story written and produced and so that we can iron out any bugs sooner and just replace the assets within the game at a later date.

We think this workflow will be better for us in the long run as we will be able to hit the grey phase of development on levels faster.

#skylinegameengine